The Effect of Video Interactive Media on Learning Outcomes of Basic Upper Passing Techniques in Volleyball Games
Kata Kunci:
Experiments, Top passing, VolleyballAbstrak
This research was conducted to determine the effect of interactive video media on
learning outcomes of upper passing. The research method chosen was a quasi
experimental design using a nonequivalent control pre-test post-test only design. As for
the object of research is class X.1 and class X.2. These two classes act as samples,
namely the experimental class and the control class. The sampling technique used
purposive sampling technique, namely "determination of the sample with certain
considerations", and to determine the sample, based on recommendations from teachers at
the school. The results of learning the basic technique of upper passing using interactive
video media (IV) in volleyball games in Class X SMK Lentera Bangsa Rengasdengklok
showed significant results. This conclusion is proven from the average learning outcomes
test for basic passing techniques for the experimental class using interactive videos which
experienced a significant increase, from an average of 47.38 in the initial test to 69.95 in
the final test, or an increase of 22.57.