Interactive Multimedia: Maritma Quest Based on Discovery Learning for Junior High School Social Arithmetic

Authors

  • Siti Aisyah Universitas Maritim Raja Ali Haji, Indonesia
  • Mahfud Nur Hidayat Universitas Maritim Raja Ali Haji, Indonesia
  • Fitra Andiko Universitas Maritim Raja Ali Haji, Indonesia
  • Fika Fitriani Universitas Maritim Raja Ali Haji, Indonesia
  • Nur Izzati Universitas Maritim Raja Ali Haji, Indonesia

DOI:

https://doi.org/10.35706/radian.v5i1.13512

Keywords:

Multimedia Interaktif, Discovery Learning, Aritmatika Sosial, SMP, Kontekstual, Interactive Multimedia, Social Arithmetic, Junior High School, Maritime Context

Abstract

This study aimed to develop Maritma Quest Interactive Multimedia based on Discovery Learning for junior high school social arithmetic and to determine its validity and practicality as a mathematics learning medium. The study employed a Research and Development (R&D) approach using the ADDIE model, which was implemented through the Analysis, Design, Development, and Implementation phases, while evaluation was conducted formatively throughout the development process. The novelty of this multimedia lies in the integration of maritime contexts into all learning activities and the application of Discovery Learning stages to support students’ active concept discovery. The study involved one subject matter expert, one media expert, one language expert, one mathematics teacher, and 36 seventh-grade students at SMP Negeri 5 Tanjungpinang. Data was collected through observation, interviews, validation sheets, and practicality questionnaires and analyzed using descriptive quantitative techniques. The results showed that the multimedia achieved validity scores of 92% from the subject matter expert, 85% from the media expert, and 90.91% from the language expert, all categorized as very valid. The practicality results showed a score of 90% from the teacher, categorized as very practical, and 77% from the students, categorized as practical. Therefore, Maritma Quest Interactive Multimedia is considered valid and practical for use in mathematics learning and can serve as an alternative medium that promotes more interactive, contextual, and engaging learning experiences through maritime-based Discovery Learning activities.

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Published

2026-03-30

How to Cite

Aisyah, S., Hidayat, M. N., Andiko, F., Fitriani, F., & Izzati, N. (2026). Interactive Multimedia: Maritma Quest Based on Discovery Learning for Junior High School Social Arithmetic. Radian Journal: Research and Review in Mathematics Education, 5(1), 117–131. https://doi.org/10.35706/radian.v5i1.13512

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